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Kindergarten Science Alabama standards Standards

85 standards - Alabama Alabama standards

These are the official Kindergarten Science Alabama Alabama standards — the exact codes and student expectations kindergarten teachers are required to teach and Alabama state test assesses. Browse every standard below, then generate a print-ready, Alabama standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Cause and Effect

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Human Impact

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Earth and Human Activity

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Patterns

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Weather

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Cause and Effect

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Energy Transfer

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Earth’s Systems

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Systems and System Models

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Interdependent Relationships

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Patterns

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Structures and Processes

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Ecosystems: Interactions, Energy, and Dynamics

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Cause and Effect

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Changes in Motion

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Motion and Stability: Forces and Interactions

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K.1

Plan and carry out investigations to determine the effects of forces of different strengths and directions on the motion of an object, including speed, direction, and distance traveled.

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K.10

Obtain, evaluate, and communicate information about using weather forecasts to make plans and prepare for severe weather.

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K.11

Identify a problem and design possible solutions that lessen the human impact on the local environment.

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K.2

Analyze data from investigations to determine whether a design solution provides sufficient force to change the speed or direction of an object.

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K.3

Use data from observations to distinguish characteristics of living and nonliving things.

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K.4

Use observations to determine patterns of what plants and animals (including humans) need to survive, including light, water, and nutrients.

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K.5

Gather information from observations and media to explain how plants and animals can provide for their needs by changing their environment.

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K.6

Use models of natural habitats to represent the interdependence among plants and animals native to their community.

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K.7

Make observations and describe the effects of sunlight on Earth’s surface.

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K.8

Design, construct, and test a device to reduce the effects of sunlight.

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K.9

Observe, record, and communicate local weather patterns over a period of time.

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Crosscutting Concepts (CCCs)

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Science and Engineering Practices (SEPs)

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K-2.CCC.1

Patterns: Patterns in the natural and human-designed world can be observed, used to describe phenomena, and used as evidence.

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K-2.CCC.2

Cause and Effect: Mechanism and Prediction: Events have causes that generate observable patterns. Simple tests can be designed to gather evidence to support or refute students’ ideas about causes.

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K-2.CCC.3

Scale, Proportion, and Quantity: Relative scales allow objects and events to be compared and described (e.g., bigger and smaller; hotter and colder; faster and slower). Standard units are used to measure length.

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K-2.CCC.4

Systems and System Models: Objects and organisms can be described in terms of their parts. Systems in the natural and designed world have parts that work together.

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K-2.CCC.5

Energy and Matter: Flows, Cycles, and Conservation: Objects may break into smaller pieces, be put together into larger pieces, or change shapes.

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K-2.CCC.6

Structure and Function: The shape and stability of structures of natural and designed objects are related to their function(s).

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K-2.CCC.7

Stability and Change: Some things stay the same while other things change. Things may change slowly or rapidly.

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K-2.SEP.1

Asking Questions and Defining Problems: s Formulating simple descriptive questions that can be tested.

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K-2.SEP.2

Developing and Using Models: Using and developing models that represent concrete events or design solutions, including diagrams, drawings, physical replicas, dioramas, dramatizations, or storyboards.

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K-2.SEP.3

Planning and Carrying Out Investigations: Designing and conducting simple investigations, based on fair tests, which provide data to support explanations or design solutions.

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K-2.SEP.4

Analyzing and Interpreting Data: Collecting, recording, and sharing observations.

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K-2.SEP.5

Using Mathematics and Computational Thinking: Recognizing ways that mathematics can be used to describe the natural and designed world(s).

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K-2.SEP.6

Constructing Explanations and Designing Solutions: Using evidence and ideas in constructing evidence-based accounts of natural phenomena and designing solutions.

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K-2.SEP.7

Engaging in Argument from Evidence: Comparing ideas and representations about the natural and designed world(s).

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K-2.SEP.8

Obtaining, Evaluating, and Communicating Information: Using observations and texts to gather and communicate new information

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Earth’s Systems

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Ecosystems: Interactions, Energy, and Dynamics

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Motion and Stability: Forces and Interactions

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SCI.AAS.K.1

Investigate ways to move different objects to include pushing, pulling, and colliding objects.

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SCI.AAS.K.10

Associate seasons of the year with various weather conditions and identify how to prepare for certain conditions (e.g., tornados, floods, snow).

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SCI.AAS.K.2

Observe the movement of objects in a variety of real-world environments.

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SCI.AAS.K.3

Recognize living and nonliving things.

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SCI.AAS.K.4

Recognize that plants and animals need water and light to survive.

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SCI.AAS.K.5

Identify ways plants and animals alter their environment to live.

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SCI.AAS.K.6

Participate in the construction and/or care of a model habitat of plants and animals native to Alabama.

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SCI.AAS.K.7

Give examples of the sun’s effects on Earth (limited to heat and light).

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SCI.AAS.K.8

Participate in the construction of a device to reduce the effects of sunlight.

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SCI.AAS.K.9

Participate in daily weather activities with common symbols (e.g., sun, cloud, rain, wind, snowflake).

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Design Thinking

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Innovative Designer

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Systems

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Data

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Computing Analyst

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Collaborative Research

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Digital Tools

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Global Collaborator

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Impact of Computing

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Legal and Ethical Behavior

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Safety, Privacy, and Security

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Citizen of a Digital Culture

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Programming and Development

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Algorithms

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Computational Thinker

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K.10

Collect data and organize it in a chart or graph collaboratively.

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K.11

Describe how digital devices save information.

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K.12

Use a variety of digital devices, in both independent and collaborative settings. Examples: Interactive boards, tablets, laptops, other handheld devices.

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K.13

Use a design process in a guided setting to create an artifact or solve a problem. Example: Problem - understanding locations on the school campus. Solution - draw paper or digital maps of the school.

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K.3

Distinguish between private and public information. Example: Your birth date is private; your shirt color is public.

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K.4

Identify age-appropriate methods for keeping personal information private. Example: Keeping passwords, name, address, and phone number confidential.

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K.5

Demonstrate appropriate behaviors for working with others responsibly and kindly. Examples: Face-to-face collaborative groups or interactions, online interactions, role play.

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K.6

Recognize ways in which computing devices make certain tasks easier. Examples: Communication, doctor’s visits/medical records, maps and directions.

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K.7

Locate letters and numbers on the keyboard.

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K.8

Present information from a variety of digital resources.

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K.9

Create a research-based product collaboratively using online digital tools, given specific guidance. Examples: Find simple facts about a specific topic, create a slide that contains facts located in trade books or other sources as a group or with a partner.

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k.1

List the sequence of events required to solve problems. Examples: Tying shoes, making a sandwich, brushing teeth.

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k.2

Demonstrate use of input devices. Examples: Mouse, touch screen, keyboard.

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